Juan Flores is passionate about almost everything related to video game development. In particular, he shows a special interest in indie game development, 2D and 3D scene rendering systems in game engines, and GPU-based procedural terrain generation.
In his spare time, Juan spends time with his loved ones, enjoys playing video games and also spends time learning Korean.
Thesis: Desarrollo de un motor de renderizado utilizando GPU-Driven Rendering para la generación procedural de terrenos con elementos
Bsc in Computer Science, 2024 (expected)
University of Chile