Algorithms, Data Compression, Compact Data Structures, High Performing Computing
Multicore algorithms, Compact data structures, Compression algorithms, Parallel algorithms
多边形/多面体网格, 计算几何, GPU 计算
Geometric meshing, Bio-mechanical modeling and simulation, Finite element and volume methods, Computer graphics.
GPU Computing, Parallel Algorithms, Real-time ray-tracing, Simulations of dynamic systems, Video Game Development
Low-order discretization methods, Meshfree and Finite Element Methods, Virtual Element Methods
计算几何, GPU 计算, 数据工程, 数据科学
GPU computing, Simulations, Data structures
Computational geometry, GPU computing, Machine learning
Computational geometry, Mesh generation, Virtual Element Method (VEM)
Video game development, 2D and 3D scene rendering systems in game engines, GPU-based procedural terrain generation